The Table That Went Quiet: Spotting and Defusing Unspoken Tension Before It Breaks Your Campaign
Not every campaign killer announces itself with a dramatic blowup. Sometimes it's a player who stops laughing at the jokes, a character who mysteriously avoids certain scenes, or a group chat that's gone suspiciously dead between sessions. Learning to read those signals — and actually do something about them — might be the most underrated GM skill there is.